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Tools & Technical Work

I build the tools I wish I had. Every HDA, script, and pipeline system here was born from real production needs: problems I hit on the floor that I turned into reusable solutions.

Production Software

Luma Tools

Production App

Full PySide6 desktop application built for the studio. Handles denoising and render pass combining, AYON publishing, Deadline farm submission and monitoring, MP4 generation with burn-ins, a collaborative infinite canvas with network sync, and shot cleanup tools. Includes a built-in ComfyUI tab that routes generative AI inference to the render farm via Deadline, giving every artist access without local GPU requirements. Deployed across the studio's 50+ person team.

Python PySide6 AYON Deadline ComfyUI OpenImageIO FFmpeg USD

Luma Denoise

AYON Addon

Custom AYON server addon for automated render denoising and pass combination. Integrates with the studio's AYON pipeline as a server-side addon with both client and server components, handling denoising workflows at the pipeline level rather than per-artist.

Python AYON Server Addon Pipeline

Pipeline & Automation

AYON / USD Pipeline Integration

Pipeline

Full USD pipeline architecture built on AYON (formerly OpenPype). Custom Asset Resolver implementation with version pinning, Houdini LOPs/Solaris workflows, and farm-aware publishing. Handles the full lifecycle from asset creation through render submission to final delivery. Production-proven across Shaka iLembe (600+ VFX shots), Headspace, and Kings of Joburg S3.

AYON USD Solaris Python Asset Resolver

AYON Open-Source Contributions

Open Source

Active contributor to AYON's open-source ecosystem. Contributions include adding support for locally pre-installed USD resolver binaries with farm rendering support (ayon-usd #106), fixing Windows drive letter parsing for project roots in the C++ dev tools (ayon-cpp-dev-tools #10), and adding long path guards for Windows clients in the bridge client (ayon-bin-bridge-client #22).

C++ Python USD AYON Open Source

Farm & Workflow Automation

Pipeline

Custom Deadline integration for automated render submission, pass building, and publish hooks with environment management and resolution detection. Supports Karma, Blender Cycles, and Maya renderers across the studio's 50+ person team. Complemented by a suite of Python tools for daily workflow automation: VEX snippet management, viewport camera controls, file format conversion, and custom shelf tools.

Deadline Python AYON Houdini API Farm

Generative AI Integration

R&D

Built an integration layer between ComfyUI and the studio pipeline. Inference runs on the render farm via Deadline with admin-managed workflows and per-node analytics, publishing results directly into AYON. Production workflows include image editing, image-to-video, image-to-3D mesh, text-to-motion capture, and normal map extraction.

ComfyUI Deadline Python CUDA

Interested in the technical details?

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